Thursday, September 3, 2009

Tips and Tricks for Crazy Planet

Big Boomer
The Big Boomer is a different type of weapon in that the missile (a spike) doesn’t deal damage

by itself. Basically you fire the spike, and it embeds itself in the ground where it lands …

waiting. When any explosion nearby (from a weapon or otherwise) occurs, the spike then

explodes causing massive damage. It also has a massive blast radius as well, so don’t stand close

by. So the whole idea is for 1 player to land this close to a powerful enemy, and the second

player to trigger it off the next turn, killing the enemy if he hasn’t moved too far away. Another

use is for getting the triple kill medal.

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